One day in 2005 I woke up and discovered I worked for an advertising agency. This came as kind of a shock to me, particularly since I was working at the same job I’d always had, leading the user experience practice in the New York office of Razorfish. But through various acquisitions we’d become Avenue A | Razorfish, and now we were in the business of making ads and selling ad space.
I had a tough time reconciling this with my focus on delivering the best possible experience for users. In fact, it’s one of the things that led me to leave and start Bond Art + Science in 2006. But in the intervening years, I have had the opportunity to work with many publishers — large and small, print and online-only — and have gained new perspective on advertising as a business model.
This talk, given at the 2009 IA Summit in Memphis, is my attempt to explain why user experience designers should open their hearts to advertising as a revenue model, and find ways to meet the needs of both users and advertisers.
Filed under: Advertising Business Model, Presentations
[...] [...]
[...] Once you understand your reasons for advertising and have a basic grasp of the users in your niche, how do you marry the two? Well, with design, of course. But doing this is far from straightforward. Essentially, we’re designing for opposing goals: advertisers want users to give more conscious attention to their products and services, while usability-minded interaction designers want them to give less. (Steve Krug’s popular book is called Don’t Make Me Think for a reason.) Thankfully, UX luminary Karen McGrane spells out all of the idiosyncrasies of this space in her (aptly titled) presentation “Designing For, With and Around Advertising.” [...]
[...] Once you understand your reasons for advertising and have a basic grasp of the users in your niche, how do you marry the two? Well, with design, of course. But doing this is far from straightforward. Essentially, we’re designing for opposing goals: advertisers want users to give more conscious attention to their products and services, while usability-minded interaction designers want them to give less. (Steve Krug’s popular book is called Don’t Make Me Think for a reason.) Thankfully, UX luminary Karen McGrane spells out all of the idiosyncrasies of this space in her (aptly titled) presentation “Designing For, With and Around Advertising.” [...]
really good talk very interesting, it really helps me understand more about web advertising being a student on advertising.
[...] [...]
[...] Once you understand your reasons for advertising and have a basic grasp of the users in your niche, how do you marry the two? Well, with design, of course. But doing this is far from straightforward. Essentially, we’re designing for opposing goals: advertisers want users to give more conscious attention to their products and services, while usability-minded interaction designers want them to give less. (Steve Krug’s popular book is called Don’t Make Me Think for a reason.) Thankfully, UX luminary Karen McGrane spells out all of the idiosyncrasies of this space in her (aptly titled) presentation “Designing For, With and Around Advertising.” [...]
[...] Once you understand your reasons for advertising and have a basic grasp of the users in your niche, how do you marry the two? Well, with design, of course. But doing this is far from straightforward. Essentially, we’re designing for opposing goals: advertisers want users to give more conscious attention to their products and services, while usability-minded interaction designers want them to give less. (Steve Krug’s popular book is called Don’t Make Me Think for a reason.) Thankfully, UX luminary Karen McGrane spells out all of the idiosyncrasies of this space in her (aptly titled) presentation “Designing For, With and Around Advertising.” [...]
[...] Okay Then, How? Once you understand your reasons for advertising and have a basic grasp of the users in your niche, how do you marry the two? Well, with design, of course. But doing this is far from straightforward. Essentially, we’re designing for opposing goals: advertisers want users to give more conscious attention to their products and services, while usability-minded interaction designers want them to give less. (Steve Krug’s popular book is called Don’t Make Me Think for a reason.) Thankfully, UX luminary Karen McGrane spells out all of the idiosyncrasies of this space in her (aptly titled) presentation “Designing For, With and Around Advertising.” [...]
[...] Once you understand your reasons for advertising and have a basic grasp of the users in your niche, how do you marry the two? Well, with design, of course. But doing this is far from straightforward. Essentially, we’re designing for opposing goals: advertisers want users to give more conscious attention to their products and services, while usability-minded interaction designers want them to give less. (Steve Krug’s popular book is called Don’t Make Me Think for a reason.) Thankfully, UX luminary Karen McGrane spells out all of the idiosyncrasies of this space in her (aptly titled) presentation “Designing For, With and Around Advertising.” [...]
[...] Once you understand your reasons for advertising and have a basic grasp of the users in your niche, how do you marry the two? Well, with design, of course. But doing this is far from straightforward. Essentially, we’re designing for opposing goals: advertisers want users to give more conscious attention to their products and services, while usability-minded interaction designers want them to give less. (Steve Krug’s popular book is called Don’t Make Me Think for a reason.) Thankfully, UX luminary Karen McGrane spells out all of the idiosyncrasies of this space in her (aptly titled) presentation “Designing For, With and Around Advertising.” [...]
[...] advertising agencies for a while. I ran a survey on this very topic last year. I gave a talk at the 2009 IA Summit on what user experience designers need to know about the advertising business model. I’ve [...]
[...] Once you understand your reasons for advertising and have a basic grasp of the users in your niche, how do you marry the two? Well, with design, of course. But doing this is far from straightforward. Essentially, we’re designing for opposing goals: advertisers want users to give more conscious attention to their products and services, while usability-minded interaction designers want them to give less. (Steve Krug’s popular book is called Don’t Make Me Think for a reason.) Thankfully, UX luminary Karen McGrane spells out all of the idiosyncrasies of this space in her (aptly titled) presentation “Designing For, With and Around Advertising.” [...]